With the release of their first game based in the land of Westeros, Game of Thrones: Genesis, Cyanide Studio has released information that a Mass-Effect- styled RPG has been in the works alongside their RTS title. The creative director of the game development studio, Yves Bordeleau, has said that they had already received the go-ahead from George R.R. Martin after petitioning him for some time. According to Bordeleau, it came as a bit of surprise.
The as-of-yet unnamed game picks up the threads of its story after the events that take place in Genesis (the game, not the first book of the Bible) and will run concurrently with the first book and the HBO television series. While the player will not be actively controlling any main characters from the series, there is a very strong possibility that you will run into some familiar faces during your travels.
Creative Director Bordeleau has been reported as saying that game development was influenced by Bioware games like Mass Effect 1 and the Knights of the Old Republic, heralding a focus on storytelling. “Less action than Mass Effect 2, it’s closer to Knights of the Old Republic and the first Mass Effect. It’s all about the storyline.” says Bordeleau. There were no specific comments made about how much choices would impact the game world but he has said that “some of your actions and choices will have consequences in the game story”. The art direction and storytelling is reportedly reminiscent of Planetscape: Torment.
The gameplay is apparently a slightly altered form of Dragon Age: Origins’ “command pause” system. Bordeleau calls his an “active pause system”; time does not actually stop, it merely slows down, allowing the player time to react and issue orders without completely halting the flow of the game.
A publisher has not been announced, nor has a release date beyond the generic Q1 2012 but Bordeleau promised that more information would be made available soon.
Keep it tuned to CwJ for news as it gets out.